Rewards from The Blood Moon Rises
Reward Overview
Completing The Blood Moon Rises unlocks more than a story conclusion to the Morytania vampire arc. Jagex structured the Grandmaster quest as a gateway into Vampyrium, a new high-level region with bosses, skilling hubs, and equipment upgrades that reshape endgame gear choices for melee, ranged, and hybrid accounts.
Rewards fall into three broad categories: quest completion rewards granted at the end of the final Lord Drakan fight, repeatable boss drops from the Maggot King and other Vampyrium encounters, and crafting or purchase upgrades such as Seeker Arrows and the Necklace of Rupture. Understanding where each item comes from helps you plan inventory space during the quest and prioritize post-quest grinding.
The most impactful items for most accounts are the Hallowed Flail and Sunspear quest weapons, the Tome of XP for efficient skill training, and the Anguish-tier upgrade path through Necklace of Rupture. Ranged mains will additionally chase Seeker Arrows, while crush specialists target the Crimson Kisten special attack weapon from Maggot King.
Reward Categories
Quest completion rewards are granted automatically when you finish The Blood Moon Rises — there is no pick-one reward screen. You receive the Hallowed Flail (crafted during the quest), Sunspear, and six Tomes of XP (30,000 XP each to skills level 70+), plus 4 Quest Points. These are one-time, untradeable rewards.
Boss drops come from post-quest Vampyrium content. The Maggot King is the primary source for the Crimson Kisten and several supply drops used in Vampyrium skilling. Lord Drakan himself does not repeat as a farmable boss in the same way; his fight is a one-time Grandmaster encounter during the quest.
Craftable and purchasable upgrades extend existing endgame gear rather than replacing entire loadouts. Seeker Arrows upgrade standard ammunition with flat accuracy and minimum hit bonuses. Necklace of Rupture upgrades Necklace of Anguish using materials found across Vampyrium, making it a long-term goal for ranged DPS accounts.
- Quest completion rewards — Hallowed Flail, Sunspear, XP tomes
- Hallowed Flail — upgraded Blisterwood flail
- Sunspear — quest special attack weapon
- Elder Venator Fang — Necklace of Rupture component
- Maggot Marquess — Maggot King pet
- Leechfin Sandwich — Cooking reward from Leechfin
- Maggot King drops — Crimson Kisten and farmable loot
- Seeker Arrows — upgraded ranged ammunition
- Crimson Kisten — crush special weapon
- Necklace of Rupture — Anguish upgrade
Planning Your Reward Path
Before starting the quest, plan inventory space for multiple reward items. Melee accounts use the Hallowed Flail immediately during Lord Drakan and early Maggot King attempts. Ranged accounts benefit from Sunspear during hybrid phases. All accounts should allocate XP tomes to skills closest to Vampyrium gates or personal training goals.
Post-quest, allocate time based on your build. Pure ranged accounts should work toward Seeker Arrows and Necklace of Rupture before pushing Maggot King enrage mechanics. Crush melee accounts should treat Crimson Kisten as a medium-term goal after stabilizing basic Maggot King clears.
The six XP tomes remain valuable for maxed accounts boosting alts or filling gaps in Woodcutting, Slayer, and Fletching before Vampyrium loops.
Rewards by Account Type
Main accounts with Theatre of Blood gear treat The Blood Moon Rises as a region unlock plus free quest weapons and XP tomes. Ironmen gain both Hallowed Flail and Sunspear without choosing, covering crush melee and ranged hybrid gaps simultaneously.
Hardcore ironmen benefit from both quest weapons reducing death risk during Lord Drakan and Wyrd learning. Post-quest, prioritize Seeker Arrow self-sufficiency before Maggot King enrage.
Alt accounts mirror main combat style for Maggot King muscle memory even when receiving duplicate quest gear.
Frequently Asked Questions
What quest rewards do I get?
All accounts receive the Hallowed Flail, Sunspear, six XP tomes (30k each to level 70+ skills), 4 Quest Points, Vampyrium access, and a Fermenting Vat. There is no pick-one choice.
Can I get quest rewards twice?
Quest completion rewards are granted once per account. You cannot repeat them without another account.
Which rewards are tradeable?
Most boss drops and crafted upgrades such as Seeker Arrows and Necklace of Rupture follow standard trade rules for their item class. Quest weapons like Hallowed Flail and Sunspear are typically untradeable. Verify each item on the official Old School RuneScape wiki before buying from other players.
Do I need quest rewards to fight Maggot King?
No. Maggot King is designed for post-quest accounts with strong endgame gear, but you can use pre-existing weapons such as Scythe of vitur or Twisted bow. Quest rewards accelerate learning but are not hard requirements.
When should I start farming Necklace of Rupture materials?
Begin after completing the quest and unlocking Vampyrium travel. Gathering materials while doing Venators Slayer and bloodwood runs is efficient because you pass through the same regions repeatedly.